![]() ![]() Save Progress Anytime: The game automatically saves progress or you can save any time. Or there are options to make failing impossible: infinite health or lives, unlimited time. Guaranteed Progress With God Mode: There is no fail state for any game level, where you lose progress or have to start again. These features aid your progress through the game offering different ways of maintaining your progression. It also reduces the pressure on getting things right quickly or the first time you attempt them. By slowing the game, you have more time to interpret what is happening and then execute your actions. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.Īdjust Speed: Adjust the speed of the game at critical moments or throughout, or rewind play for a second attempt, to ease reaction times. Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock. Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. View Control Mapping: You can view a map of controls during play. These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. We've documented 6 accessibility features for Getting Started in Townscaper which deal with what support is offered to get started with the game. If you want to play Townscaper, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility: Similar Games With More Accessibility Features for Controls Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action. This is in addition to the movement stick/button which is not considered a hold for this purpose. Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. Specific button operation required to play ![]() Mouse and Keys: Can play with mouse and multiple keys. Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel. Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks. We've documented 5 accessibility features for Controls in Townscaper which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. ![]()
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